Project missed deadlines and on track to go over budget.Missed deadlines, being on track to go over budget, and a lack of permanent exclusivity are reportedly the reasons Sony decided to stop development of Physint, a new Bloomberg report claims.Speaking to sources familiar with the project, journalist Jason Schreier also reports the sales performance of Kojima Productions' two Death Stranding games also played a large part in the decision.
They haven't met PlayStation's own "revenue expectations", the article says.Read the full article on pushsquare.com
They haven't met PlayStation's own "revenue expectations", the article says.Read the full article on pushsquare.com
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